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Commonia is a "community territory," marked on the overview map with the color blue. This means "free to edit, no permission needed."

However, "blue" does not mean "draw whatever you want, wherever you want."

Most "blue" countries have established "traditions" of editing and collaboration. This talk page is intended to support collaboration for this country.

Active Users

Some long-term users have taken a particular interest in Commonia. If you have questions about a feature or area, or an idea, it can be helpful to contact one of these users. If you have taken a particular interest in Commonia, and your name is not on this list, please feel free to add your name below.

  • The_Cute_Chick - a major contributor who fixes and moderates local and national infrastructure.
  • Yuanls - a major contributor, especially to Northern and Western Commonia and the wiki.
  • Ūdilugbulgidħū - a major contributor to Central and Southern Commonia, jungles, rivers and the wiki.
  • EAJ - a major contributor to parts of Commonia.
  • joschi81 - one of the admin team, and past contributor to parts of Commonia.
  • Luciano - one of the admin team, and past contributor to parts of Commonia.
  • No Way - a major contributor to parts of Commonia, especially State of Reagan.
  • yoyo21 - a major contributor who created the city of Hybrid Springs and maps in the Watamak area.
  • PaulChristiaan - a past contributor to parts of Commonia especially Drenth-Line-Feze.
  • Quarked - a past contributor. Mainly focuses on highway infrastructure and overall intra-regional systems coordination. Often reorganizes highway interchanges, especially in urban areas, and improves traffic interchanges.

Exploring Commonian history

Some thoughts on possible Commonian history below...

Commonia is a big country far back into history, large population. Rich in resources and food, with abundant cheap labour. Inhabited by indigenous people for thousands of years. Ancient empires. Colonized by the Ulethan powers between the 15th and 16th centuries, but breaking away from them by the early 18th century. A strong government develops, a legacy of colonialism and imperialism. Early industrialisation and competition with Uletha and Tarephia, minor conflicts in East Uletha leading to a small war (early 20th century?), but stifled by the Commonian military. Move towards a one-party state/dictatorship 1910-1920. Dictatorship by a politburo or 'president' (possibly even an 'elected dictator'). Arms race with the rest of the world but Commonia remaining far ahead in technology and weight of numbers, making its presence felt with bigger and better warships and adventurist military. Invasions of islands/countries in E Uletha (and further afield?) Development of powerful air-force and rockets. Nuclear technology in the mid-1930s. Factionalisation within Commonian government and elite, divisions between government and military fuelled by ideologues and possibly foreign agitators/decolonisation or independence movements in Commonia's colonies. Escalation of regional conflicts. Disintegration of Commonian government and competing interests take control of different parts of the country. Civil war by late 1930s, continuing and escalating through the 1940s. Other world powers try to intervene, but they are ideologically divided. Powerblocks form on the world stage, reflecting the situation in Commonia. Conflict spreads around the world. At least 2 factions in Commonia develop nuclear arms and conventional conflict escalates to nuclear war. Most of the northern part of the continent is destroyed. The rest of the world realises the war must end. In Commonia, year zero. Stasis for a number of years. Slow recovery. Cities are rebuilt, motorways reconstructed. Mapping begins. --Udilugbuldigu (talk) 03:33, 9 February 2016 (CET)

Works for me. I would say: go ahead and take the plunge - write it. People will have objections, but and the final result will be hashed out over time.--Happy mapping - Luciano (talk) 03:54, 9 February 2016 (CET)
I like what you've done! However, just 1 thing: it would probably be the not the northern part of Commonia that gets destroyed. You get quite a few advanced cities there like what's in Reagan, Katsnelson and Darsons. (Additionally I would have to change my Katsnelson wiki article, which as far as far as I know is the only proper wiki article on a Commonian city. There's also this: should modern Commonian history stay the same? (i.e.West Commonian independence) -Yuanls
Under this scenario, the whole of Commonia gets destroyed, including north and west Commonia. But of course some places can escape the major destruction or recover quicker, in fact it is much more believable if they do. For these wikis we'd just have to add a bit later on explaining how/why it happened like that. West Commonia - no reason to change 90s history. Won't be able to do anything for a while, but would like to follow this up properly. --Udilugbuldigu (talk) 09:14, 9 February 2016 (CET)
I would think large scale destruction of Commonia would be unfeasible, even with nuclear technology. Commonia is comparable in size to Brasil, which means that it is unfeasible to let the whole country into ruin, even using nuclear technology. I would think of it as a more of a post WWII situation where many major cities in Europe such as Stalingrad, Dresden and Königsberg had been destroyed, with others lying relatively unscathed. --Yuanls (talk) 20:54, 9 February 2016 (GMT)
@Yuanls is exactly right. Further, full-scale nuclear war probably would have destroyed the rest of the planet - fallout, anyone? nuclear winter? Nah... I think just a few wrecked cities, post-WWII Dresden or Tokyo or Hiroshima. But enough to require re-creating the polity, and perhaps prevent the reemergence of Commonia as a superpower due to other cultural problems.--Happy mapping - Luciano (talk) 00:26, 10 February 2016 (CET)
According to wikipedia there have been a total 2475 nuclear devices fired, delivering a total of 540,749 kilotons equivalent TNT. 520 tests were atmospheric. This has already contributed to climate change and fallout, but it is hard to measure. In any case, we are still here - though there must be places which are no longer viable for habitation. The total residual radiation and displacement of population from test is possibly less than from accidents like Chernobyl - but obviously there were fewer people in the test areas beforehand. Now, we don't really know who the nuclear powers are in OGF. Pretany has weapons, maybe so does PFS. But they are unlikely to have used them. We don't have information on where they have been tested. So, to get into the ballpark of the real world equivalent tests/live firings/radiation released we could use some of these figures. If a war had occurred in Commonia - something I'm becoming more convinced of - and if Commonia was a developed nation, it would be possible that nuclear weapons were used. Live weapons would be likly to be designed with higher yield than tests, but the main differences would be in the places they were fired at, in terms of the consequences. We don't have to include figures for radiation released through nuclear accidents - in fact, we could probably have get away with releasing more radiation than in the real world without affecting our countries - those of us who are lucky enough to not be living in (working on)Commonia. There is a further scenario, which relates to the lack of a 'WWI' equivalent, whereby massive stockpiles of conventional weapons (and possibly chemical weapons) coujld have build up. The deployment of these would have been enough to devastate Commonia, when they were finnaly used. --Udilugbuldigu (talk) 00:48, 15 February 2016 (CET)
Just to add that I am not using this scenario as a a 'war game' - rather the opposite - I have actively campaigned against nuclear weapons in the past. However, the lack of this form of deterrent and use in war in OGF (cf Hisoshima & Nagasaki) implies a major difference in global geopolitics (ie UN security council and 'deterrence') as well as in the way people in general see the world. To reconcile OGF with the real world I will therefore propose that part of the Commonian ‘situation’ is explainable by major historical disruption to the economy, infrastructure, governance and military caused by a series of wars culminating in the use of nuclear weapons. If the release of energy through nuclear weapons was to be similar to that we have experienced in the real world (given no-one in OGF has admitted to testing any!) we could predict that around 50-100 weapons were detonated atmospherically in Commonia with a yield of c200 Mt. This could have devastated many cities in Commonia, but perhaps the general situation is better explained by ‘rogue and random’ use that would have led to some places entirely escaping and others being totally destroyed. Less than this I don't think contributes to the believability of the current state of Commonia. Japan rebuilt fairly quickly after WWII, there must be a reason why Commonia hasn't recovered? --Udilugbuldigu (talk) 00:48, 15 February 2016 (CET)
But you have to bear in mind that the probable date for a war would be the 1940s-ish. Back then, only the USA had 2 'small' nuclear bombs. Unless there was a motive to stockpile nuclear weapons (e.g. the Cold War), the amount and quality of nukes Commonia would have had would be rather low and rather primitive, and so would not have dealt that much damage. Plus, the population of Commonia is dispersed rather sparsely, meaning widespread devastation would be difficult to achieve. I would think the 'devastation by conventional warfare' method would be more realistic, because it has been seen in innumerable amounts throughout WWI and WWII. The reason Japan recovered so quickly was because 8 billion dollars of American aid were spent on rebuilding a chain of small islands. Compare that with the size of Commonia. It is also possible that Commonia suffered from a humiliating treaty, possibly comparable to the Treaty of Versailles at the end of WWI. However, this lead to many problems after the war, like hyperinflation, fascism and communism. So it would be very odd if those kinds of issues were absent/unresolved without leading to a second war.--Yuanls (talk) 00:24, 15 February 2016 (GMT)
Two very good points on US aid and the size of Commonia, Yuanls - and a possibility to explore something interesting on 'reparations' as per Versailles. And also, there is no 'USA equivalent' in OGF - unless that was Commonia :/ so no 'Marshall Plan'. For reparations along the lines of post WWI Germany to be demanded, Commonia would have to be seen as guilty for something - but that could be feasible because the war could/must have spread beyond Commonian Borders? In terms of technology, I don't think there is a big problem for the use of nuclear weapons because I was thinking of a war around 1950-54. The reason for that is that that date has long been discussed and it has enough 'distance' from the real world that there would be less chance of strong emotions associated with it being stirred up. Of course, war in Commonia could go on for longer than WWII did - and possibly that could explain more of the devastation. There would be time for a good few non-conventional weapons to be developed and still to be behind real world technology - assuming Commonia was a developed country. The use of chemical weapons, which could have been seriously stockpiled having been developed earlier, could be another thing to explore. But still, no matter what the devastation the difficulty comes from the lack of recovery. Basically, the more developed Commonia was, the greater the destruction has to be? Maybe the location of the Commonian landmass has a big role to play, because it is tropical, maybe jungle, so the infrastructure could deteriorate very quickly if not maintained. And maybe there was a second war, internalised, with few repercussions in the rest of the world?--Udilugbuldigu (talk) 02:16, 15 February 2016 (CET)

Can there be some people, a third party, amidst the chaos, help unify the people and develop a better Commonia? It can be in the near future, when the current instable government collapsed.

Bear in mind that the OGF wiki is for the present, not the future. If you are talking about the present, the North Commonian Alliance could fill in for this role. As the Commonian Confederation collapses, there certainly is going to be a power vaccuum. If we are talking about the Commonian Civil War, there is plenty of room to create. The status of Commonia during that era hasn't really been elaborated. But I suggest making a diary entry about it, as Commonia is a blue country. Yuanls (talk) 18:50, 24 November 2016 (CET)

Chiano Lu

Hello _zM. I have changed Chiano Lu's stats back, no offence. There is a reason the dates span such a long time - to do with the amount of bureaucracy involved in Commonia and particularly in its mapping (you will see this one day when Lu's hydrographic map is published!). I should have done a bio, but didn't get round to it, I will when I have some time.--Udilugbuldigu (talk) 13:40, 23 March 2016 (CET)

Or if you want to make the D.O.B 20 or 30 years later that would work too.--Udilugbuldigu (talk) 13:46, 23 March 2016 (CET)
OK. I didn't know. ZM (aka _zM on OGF)(talk) 14:55, 23 March 2016 (CET)

Earlier (2015) Discussion (part deprecated)

I decided to create this page just for fun. If anyone wants to change anything about this country, they are free to do so. There are no rules in Commonia.--Luciano (talk) 08:20, 14 February 2015 (CET)

After reading this article, I am afraid to visit this land, hehehe!!! They drive where they want! They are chaoticians!! Oh God! hehehe!!! - BMSOUZA 14 February 2015
Seemed to be the paradise of the anarchists. Yes - and there is literatur over this land: Evelyne Du Bois has written a book  ;-) --Histor (talk) 10:13, 14 February 2015 (CET)
ya I decided for such a big country there should be some kind of "place-holder" article and flag in the wiki. People are free to edit or change.
4'33" by John Cage as the anthem? If Commonia ever gets into the Geolympics, I'd feel bad for its gold-meal athletes that have to stand on the podium and go through that! - Asparagus

I've sort of gone with the idea that Commonia is a bit of a joke country or perhaps better a 'sandbox' country where we can try out crazy ideas that wouldn't be appropriate for our proper territories. So please, I invite you all the make up the most ridiculous cities and history for this land possible, or else a satire of something in the real world. I've started things off with two cities...

This echoes my thinking exactly. Good work! I wanted to do something about Commonia. Note that the "chinese" name I put just means "Common Country" but I thought it lended a bit of exoticism. Also - anyone is free to make a "better" flag - I just slapped that together - the motto on the flag is "chaos".--Luciano (talk) 00:27, 15 February 2015 (CET)
Personally, I love the concept of a major country where anarchism reigns, and thinking about what kind of society would develop there. That said, I'd be much more interested in exploring the idea in a more realistic way, instead of as a total joke. A chaotic mess of a broken superpower, run by feuding bureaucrats, warlords, corporations, etc, sounds like a great opportunity to create a really fascinating setting, with lots of potential for subtly absurd humor. But to transform our largest country into an overtly wacky, ha-ha, obvious sort of joke, I think would subtract from the realism of the OGF world, and may also encourage other joke countries as well. The thing that drew me to OGF was that (when I joined) it seemed to aim for the same sort of realism I always tried to strive for in my own worlds. I never would have signed up if it looked like a silly, slapstick sort of place... Anyway just my 2¢. --Isleño (talk) 10:20, 15 February 2015 (CET)
In general terms, I agree that striving for a sort of realism in OGF is more attractive. However, having said that, we have to acknowledge that not everyone who lands here has the same perspective, and they have different notions and ideas they would like to try out, too. Additionally, there will continue to be "newbies" landing in OGF with little or no clear idea what they want to do or how to do it. Thus, we need a "safe" place for them to land and experiment. Commonia is that place. Because of that, we are unlikely to ever see much cartographic realism taking shape there - at least not until OGF becomes so successful that there is no other place for people to work, and the inflow of new mappers is stemmed. All I intended to do, in creating a flag and a bit of a joke about Commonia, was to give the rest of us a chance to reference and discuss Commonia without having to step so far "out of character" vis-a-vis our newbie landing region. I would say I conceptualize it as a place where, as you said, "feuding bureaucrats, warlords, corporations, etc." prevent any kind of emergent order. But perhaps I would differ only in suggesting that it was (and is), for whatever mysterious reason, an enforced anarchy rather than a total accident. Some conspiratorial cabal of cartographers is preventing the country from getting itself organized.--Luciano (talk) 10:53, 15 February 2015 (CET)
In terms of the OGF map, I think it's fine that Commonia is an eternal sandbox; obviously it will never be cartographically coherent. But a sandbox is different from a joke country. My fear is that turning it into a major joke on the wiki makes the OGF project look more like a joke world, or at least a world that encourages joke countries. I'd definitely be disappointed to see OGF go further in that direction. --Isleño (talk) 11:25, 15 February 2015 (CET)
Hm. I don't like to argue about it. The intersection between acceptable humor and realism is likely to be different for each person. I will only reiterate what I said above in my first talk - anyone is free to edit what I have put here, up to and including blanking the page if they feel it is too "jokey." I won't dispute or complain about other peoples' edits. This is probably why I end up feeling uncomfortable with the idea of "free form" or unguided collaborations - everyone seems to have different notions of the parameters of the OGF project as a whole, as well about each evolving sub-part. Perhaps best I stick to my own countries.--Luciano (talk) 12:05, 15 February 2015 (CET)
I wasn't seeing this as an argument; please don't take it that way. I actually think what's been posted is quite witty and intelligent, and obviously done in good spirit. I was only hoping to voice my concerns about the potential ramifications of continuing down this path. I'm sorry if I've made you want to stick to your own countries; that certainly wasn't my intention. I definitely apologize for that. Perhaps I best just keep my opinions to myself. ;-) --Isleño (talk) 12:14, 15 February 2015 (CET)
Bleagh. I'm sorry. I have been overreacting lately. I just don't want to step on anyone's toes or antagonize anyone... just indulging this strange hobby. No worries.--Luciano (talk) 14:09, 15 February 2015 (CET)
I guess I was busy with something else when you added this, Luciano. But I think it's a great compromise and works well within the parameters and freedom we have here in OGF. --Demuth (talk) 21:00, 12 March 2015 (CET)
I would think that Commonia's history was a bit 'far fetched', so to say, so I re-wrote the bits that I thought needed re-writing! If anyone has any issues with what I've put, feel free to change it! --Yuanls (talk) 18:14, 6 September 2015 (GMT)

Population of Commonia

What do you think is a possible estimate of the population of Commonia? (as of now)

Culture in Commonia

Culture in Commonia is important, as it affects what type of buildings, religious buildings etc. built in Commonia, thus affecting how Commonia is mapped. Can you think up of any culture in Commonia, something unique or...

Disculpen por el añadimiento de la Guerra de Nueva Commonia (Apologize for the addition of the War of New Commonia)

Mi idea era que su país comoniano hubiera gobernado la Archanta Mayor, pero fallé, sin pedirles permiso, sólo era una idea y no pedí su aprobación, en serio estoy apenado, me he equivocado con ustedes. Perdón, perdón, sólo quería servir de algo mas que "un daña todo y sólo constructor de ciudades obsoletas", pero disculpenme, aprecio sus ideas.

My idea was that your Comonian country had ruled the Archanta Mayor, but I failed, without asking them permission, it was just an idea and I did not ask for your approval, I'm seriously sorry, I've been wrong with you. Sorry, sorry, I just wanted to serve more than "a damn everything and only builder of obsolete cities," but excuse me, I appreciate your ideas. (google translate from Espanol to Ingerlish)

Flag of Commonia

Hi! I've created a new flag for Commonia that incorporates the colors of the current flag. The theme of this flag is "Divided yet united." Let me know what you think. If there are no objections, I'll make this flag official next week.
Flag of Commonia
Chazeltine (talk) 00:20, 18 March 2018 (CET)
Hello Chazeltine. I'd suggest changing the flag to something slightly simpler and changing the colours to ensure they stand out more. I do agree that the current flag of Commonia isn't up to scratch though and it's nice to see somebody taking up the initiative to change it, although if we adhere to the warning on the Commomia page it isn't wise to spend too much time on this. Before this happens though, a few questions need to be answered. Was flag always like this (meaning the current flag is defunct) or has it been newly introduced in 2018? Commonia as a country effectively does not exist. Under whose jurisdiction was the flag changed and who will recognise it? If you need some inspiration I'll leave you with the flag of the Commonian [1] (the flag of Commonia before the current one), the flag of the Commonian Confederation [2] (you can read about that kn the wiki). I also feel you could draw inspiration from the Chinese '5 races under 1 union' flag [3], which has a very similar colour scheme to the current one. Yuanls (talk) 01:24, 18 March 2018 (CET)
Hi YuanIs. Thanks for the advice! To address your points, I'm aware of the other Commonian flags, but my intent was to model a new flag purely on the current Commonia flag, with inspiration from the 5 races under 1 union flag. Wherever the current Commonian flag came from is where this flag comes from; in other words, the proposed flag has always been the actual flag. The color scheme, poor contrast, and slightly complex design are supposed to be slightly visually jarring, just as the other flag is, but I feel like the flag I'm proposing gives just a little more legitimacy to Commonia than the current one.
The dark red, yellow, bright blue, black, and white represent blood, the land, the sky, chaos, and light. The first character of the Commonian motto ("one") is centered on the flag, and represents the common unity uniting the disunity. While there are so many ways to redesign a flag for Commonia, it's not my intention to create a perfect flag, only a marginally better flag that still captures the chaotic yet organized spirit of Commonia. Chazeltine (talk) 07:44, 18 March 2018 (CET)
The current flag, well is like a joke. Who is in the right mind to put 'chaos' in Chinese on the flag? Yep, I agree that the flag needs to change, and the motto also. (something like 即使我国是一片混纯, 我们还是一家团聚 'Even though in the midst of chaos, we are still united'). However, it does not necessarily mean that the flag is changed in 2018, it could be changed in 2012 after a brief civil war, then the AN established a de facto flag representing Commonia. Before that, I think the CC flag was used as the flag of Commonia after West Commonia's independence.--Happy mapping and may God bless you, ZK (talk) 01:33, 18 March 2018 (CET)
I mean, if no one objects, what's stopping us from changing it? For instance, I don't think anyone would be upset if we made the anthem "3'44"" by Jean Gauge. Chazeltine (talk) 07:44, 18 March 2018 (CET)
Actually the anthem should change, because John Cage 4'33 is a real song in the RW. However, I thought of this song called 'chaos' which is nice. The Commonian Song?--Happy mapping and may God bless you, ZK (talk) 07:50, 18 March 2018 (CET)
In my opinion, I still think Commonia needs a more coherent flag than your design. Commonia may be a failed state, but even our real-world failed states are at least capable of designing or retaining a good flag. Your design looks like it was visually jarring on purpose. Implying discordance with poor design, like the county flags of Libera [4] might be a better way forward. I like Zhenkang's idea on its history though and I do agree that its anthem and motto are in need of change. It's a relic of the time where Commonia was basically a joke country, and nobody has bothered changing it since. It might be against the rules to use a real-world song though, so my suggestion would be to just name it and not elaborate. Yuanls (talk) 10:50, 18 March 2018 (CET)
I have drafted my own interpretation on the Commonian flag, based on yours
Hi YuanIs. I like your design. However, I don't like the idea of using a symbol associated with the Commonian Confederation since there is no one legitimate government of Commonia. I also think that flags should be simple enough that a child can reproduce them. I've created a version of your flag without the text and without the symbol of the Commonian Confederation; I've moved the diamonds from the text into the chevron, and I've added a black dot in the diamond to make the flag more distinct.
A third interpretation of the Commonian flag
I shall stick by my design for now. The basis for my flag was to work from whatever information existed about Commonia and to create as little new content as possible. The 5 stripes stood for 5 distinct groups in Commonia, plus one for the Commonian Confederation, which technically still needs to be represented. The text in the middle is Commonia's potential new motto. It does make the flag more balanced in terms of content, too. I don't quite understand why the flag needs to be simple enough to be reproduced by a child; you'll find many real-world flags have complex, yet effective designs.The words on the flag are common Mandarin words that school-age children should be able to reproduce anyway. What does the black dot stand for also? I think there needs to be a better reason for its presence other than the fact it's aesthetically pleasing. I get the feeling it's a very 'empty' symbol, which could better be replaced with a picture or a coat of arms. This is exactly what the second design did: incorporate a well-known Commonian symbol without creating any new information. The symbol (I've always thought of it as a stylised 王) is not a CC-exclusive symbol, and it was used long before its foundation and it was on the previous flag of Commonia too. Yuanls (talk) 22:12, 18 March 2018 (CET)
You have very good points, and they are definitely worthy of consideration. Simplicity ("simple enough that a child can draw it") and no text/letters on flags are two of the principles of good flag design. Now, like you said, a flag doesn't exactly need to be that simple, but I like to think that less is more. To the extent that the flag should be indicative of Commonia, I'm fine with keeping the stylised 王 (I can't find versions of flags with this symbol that weren't originally designed by you; absent other evidence, I'm inclined to believe that you introduced the stylised 王 into the OGF universe and now call it the historical symbol of Commonia--that's totally fine with me). I'm okay with the five stripes too, but the information about Commonia's demographics in the wiki article doesn't appear to support your claim of five ethnic/social groups in Commonia (time for an update?).
As for the text, in principle, flags are ideally meant to be regarded, not read. I do appreciate the motto: "Unity, peace, build the nation"--it's very fitting--but I think it should be on the wiki article or even the currency, not on the flag. Text detracts from the graphic cohesiveness of the flag, and it's one of reasons why I want to put forth a flag without text (I'll give you the stylised 王, but that's it). In addition, text on the flag increases the flag's manufacturing costs (it's more complex to sew) and doesn't reproduce well on lapel pins, to name a few drawbacks. Even more, although those literate in Mandarin/Babelic may be able to reproduce the flag by memory, the rest of the Commonians will not; to them the text is relatively complex, merely decorative, and without purpose. Consider this: in a country that calls itself Commonia and which has no official language, should the flag of the people sanction the speakers of a certain language?
To respond to your other points, the black dot (or circle, if you will) stands for the unity and oneness of the Commonian peoples; circles often represent ideas of unity/wholeness. I've rotated the square to make it flush with the chevron. These two elements have rotational symmetry and ensure that Commonia won't need to manufacture a second version of its flag should the flag ever need to be hung vertically (for instance, over streets in an international district, as a backdrop on a government building, at the Geolympiad, etc.). Text on the flag also limits the flag's ability to be hung vertically, so much so that Saudi Arabia, which uses Arabic script on its flag, has a second vertical version of its flag for such times when its flag is hung vertically.
Thank you for your thoughtful responses. Chazeltine (talk) 23:54, 18 March 2018 (CET)
Keep in mind what has been said before. The flag is some kind of AN-derived placeholder for the Commonian flag. How much involvement Commonians had in designing the flag is unknown, but since the AN have basically given up on Commonia it was probably had a heavy Commonian involvement and a 'hands off' approach by the AN. It's really just a symbol to represent Commonia internationally and it would neither be mass produced, nor be used domestically to any extent. The provinces and states would merely carry on using their own flags. Commonia's flag does not need to be perfect, merely functioning. I did say before that disconcordant characteristics are better implied rather than outright displayed. Concerning the language, think of any multiethnic country-China, Yugoslavia, the USSR spring to mind. While there are a whole host of languages, they are very likely to be at least similar and most citizens would have an understanding of a common language, in this case what the wiki page says the national language is, Babelic. Does Commonia even have a Geolympiad team? Who knows? Your argument for rotational symmetry and simplicity is pretty much null when you look at any countries with text or a coat of arms on their flag. Saudi Arabia's flag is very rarely flown vertically, and this version of the Commonian flag would be rarely flown at all. So the question is, does this aspect matter? The AN tasked a few Commonians to design a flag for them to use. Does the AN care? Do the Commonians care? I imagine the answer is probably no. Yuanls (talk) 01:44, 19 March 2018 (CET)
Fair enough. How about we go with your flag. Shall we run the new flag design by the rest of OGF first (on the User Diaries/Forum), or shall this flag become the flag of Commonia if only no one on this talk page objects? Chazeltine (talk) 05:55, 19 March 2018 (CET)
Probably to make the flag slightly realistic, the words on the flag have to go. It is slightly meaningless since the flag is not displayed often except probably at the Geolympiads or other events. Overall I like the design.--Happy mapping and may God bless you, ZK (talk) 13:50, 19 March 2018 (CET)
If it's 2 against 1, the text shall go. I guess I'll retain my version as some kind of 'variant' flag-quite a few real world countries have them. On the question of raising this to the community, I think it's unfair not to but if we do the admins will probably say no because of the thing about touching Commonia. But if we've changed all the infobox information already we might as well go ahead and change the flag too. Yuanls (talk) 19:27, 19 March 2018 (CET)
Final design.png

How about using the "unknown flag" template Unknown Flag.png for now? That way you could hide the joke flag without creating new wiki content for Commonia. --Isleño (talk) 08:23, 20 March 2018 (CET)

I feel that a proper flag is still needed for the devestating country of Commonia.--Happy mapping and mind the platform gap! ZK (talk) 10:40, 20 March 2018 (CET)
I'd have advocated the 'unknown' flag but we already designed one so we might as well use it. I'd also recommend uploading the current Commonia flag as an update for the former Commonia flag so the new image can be seen all across the wiki without needing to relink everything. Yuanls (talk) 17:11, 20 March 2018 (CET)

The future of Commonia

Northern Commonia appears to have been split into a few different territories. Is the same going to happen with the rest of Commonia? --Yoyo21 (talk) 00:02, 13 August 2019 (CEST)

Expect up to 50% of the territory to be split off in the short term. No fixed plans past that. /wangi (talk) 23:55, 13 August 2019 (CEST)