List of Countries with Verisimilitude Problems
- Status - "open" "resolved" "in-progress"
- Date - date first added to table
- Link - a link to the article or map area with the problem
- Description - short description of the concern
- UserID - User id (as link) of the admin adding this problem
- Follow-up - any comments on efforts to repair the problem, through user contact, etc.
|open||2018-01-15||Mach One - Hyperloop transport||In real-world this is a technology in testing, with significant technical hurdles to deployment||wangi||
General Discussion (keep specific discussion inside the table, please)
I don’t like the term "verisimilitude", especially not if we point out mapping problems based on something being "like real". This gives the impression that only what you find in reality is allowed on OGF and that everything on OGF should be similar to something in the real world. Instead I would point out mapping problems based on their functionality, considering them under specific criteria like:
- is a street grid efficient enough, does it connect places that need road connections? How well would the road hierarchy manage the traffic a city/territory would have?
- Is the historical evolution of a city visible and does it make sense? Where is the starting point of a city’s development and how did it grow - along which axes or around which development hubs?
- Is there a visible topography? Does it respect laws of nature in combination with hydrology and land covers?
- Do more technical aspects function the way they're drawn? For example radii of railways, lengths of runways, necessary buildings inside power plants, widths of port basins etc.
- Would bigger infrastructure projects make sense, also taking into consideration the probable/possible wealth of a certain nation?
IMO there is no bad or good mapping, there is no veri-similar or veri-dissimilar mapping, there is only mapping that would work and mapping that would not work the way it's drawn. —Stjur (talk • OGF) 18:21, 17 February 2020 (CET)