User:Louis walker/Bliki/Feb 18 2019

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Welcome to Canan

City Sprint Update: Halfway Through

We're just over halfway through the City Sprint, and I've managed to get even farther along with mapping Canan-Yar than I'd actually hoped at the start. Having a long weekend didn't hurt my progress these past few days, of course. I'm going to need to take a week off from mapping for sure at the start of March! 😅 I've posted some brief updates elsewhere but I'll go into a bit more detail about what I've been up to in this bliki...


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Terrain & Streets

As you can see in the map above, Canan-Yar now fills out a 1000x600 frame quite nicely! I started out with a rough outline of the terrain and the overarching master plan of the city's boulevards, and have worked from there. The land cover has become increasingly detailed, and I'm really excited about how the hillsides are turning out, with the forests and rocky outcroppings. I feel like I can almost see the slopes rising up, and hear the seagulls over the marina. /geekingout

The street grid also feels like a win, with a more ordered center where the city began, and a slightly less orthagonal layout as land disputes led to laws and plans changing over time, allowing for later development beyond the core to follow more organic lines. The suburbs, similar to what I've seen in cities like Tunis and Algiers, will feature lots of different crosshatched grids; the east side is about 60% filled in now, while the western suburbs are mostly yet to come.

The urban fabric, I'm happy with—but I've been forced to confront a painful truth: I'm not great with freeway interchanges, and frankly I don't have much interest in learning. They can be quite stunning when complete, but it's not "my thing." That said, there are a lot of folks around here who are GREAT at interchanges, so if anyone's looking for a quick side project, I'm always up for a skill swap, if there are elements of my mapping style that you dig.


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Buildings

I'm starting to map out the downtown building cover in the area surrounding the western rail terminal. I get really into building details, so it will definitely move more slowly than the road network. Before I started on mapping the general stuff, I made it a point to map all of the landmarks featured in the photo collage in the wiki entry I made for the city. See if you can find all six without cheating and using the direct links in the photo's caption! 😁

The other big building project, which ate up a solid 6-7 hours last Friday, was my response to Ramasham's mini-challenge to create a distinctive university campus. I opted to map the Tarephian International School, a small but famous university where members of the powerful Kazari diplomatic corps, the Altinedivan, are trained. The school (seen in the map below) occupies a former fortress and palace complex (very loosely modeled after the Alhambra in Granada, Spain) on the top of the rocky Yar Kayasi, looming over the ancient city just beside it. The campus is carefully fenced off from the palace complex to the north, where tourists are allowed to wander.


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Yar

Speaking of Yar, I just wanted to call out the ancient city's streets, which I'm particularly proud of. Even without any buildings yet, I feel like you can get a sense for what Yar would be like, if you could walk its twisting streets and explore its colorful covered bazaar. I had an underlying grid layer while mapping, to help give the city that vague hint of a more orderly ancient society that lots of former Roman settlements have, after centuries of adjustments. With an eagle eye you can also spot where the city walls were expanded to create a new residential quarter for Pohenician and Hellanesian merchants and Serionic traders during Yar's heyday as an entrepôt a thousand years ago.


Embassy Hill

Rough first pass at embassy plots

Last but not least, I think I've mentioned before that my motivation for doing a City Sprint was to quickly develop Al-Kaza's capital city, so that I'd have somewhere to offer other mappers places to create embassies! Just today, I started working on dividing the Elçilik Tepesi (aka Embassy Hill in Ingerish) into almost a hundred plots.

I'm hoping to be able to start populating the area with embassies by the end of the month; if you're interested in creating a little marble villa overlooking the Hesperic where your ambassadors can host lavish parties, please let me know! There's lots of room, and the more the merrier.


Embassy Site Requests, Freeway Interchange Barter Offers, Comments, Questions, Ideas, & Musings

Please share (and sign) any thoughts below. I'm always open to constructive feedback! :)

Congratulations on the university, it's amazing work! I also love the geometrical Bahcesi Milli, very nice. It would be great to have a Drabantian embassy at the Embassy Hill. --Eklas (talk) 08:17, 19 February 2019 (CET)

Also, neither am I good with highway interchanges, but if you ever need help with railways, call me any time. I love trains /geekingout --Eklas (talk) 08:19, 19 February 2019 (CET)
Thanks Eklas! I'd love to get your thoughts on the rail network, actually; right now I have two terminal stations, both of which would have been built in the 1850s-60s, and connected by a subterranean tunnel in the 1970s. I'm not a rail expert, so I've done my best based on real-world models from cities around the same size, but expert input on how to make them more realistic would be awesome! --Louis walker (talk) 11:34, 19 February 2019 (EST)
I think the location of the stations is good and the tunnel is a reasonable way of connecting them seeing Kanan-Yar is a very compact city, let alone the difficult terrain. The size seems okay as well, I just hope this is just a schematic proposal rather than their final form because some of the side tracks have curves with too small diameters, and so does the tunnel. I actually made a bliki tutorial last year about this: User:Eklas/Bliki/2018/03/12 --Eklas (talk) 06:50, 20 February 2019 (CET)
Sooo...this is amazing. Also are the junction diagrams hand-sketched? They're lovely. I almost want this as a poster or something. Thank you for pointing this out, I'll revise my curves tonight! --Louis walker (talk) 16:14, 20 February 2019 (EST)
Thank you! I did draw the illustrations on paper, yes. Hey - could Kanan-Yar become a sister city of Odrava? --Eklas (talk) 10:00, 21 February 2019 (CET)
Most definitely; I'll add a Sister Cities section to Canan-Yar's' wiki page tonight after work. And I'll make sure you get an embassy site with a sick view of the Hesperic. ;D --Louis walker (talk) 12-16, 21 February 2019 (EST)