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So, I guess I am doing the whole bliki thing now XD

I've been working on a couple new things recently.

Ruth Avenue Art Walk

This is one of the parts of Quentinsburgh that I'm the most proud of. Essentially, as part of the arts district and the arts scene I'm trying to create for Quentinsburgh, I wanted to go beyond just creating the art museum. Where I live, our arts museum has a big park area with it as well filled with artwork. But downtown Quentinsburgh doesn't have all that much room sitting around. So I thought about the concept of an art greenway of sorts, which would become the Ruth Avenue Art Walk!!! Essentially, it's a walking and cycling path going through a little park of sorts with artwork by local and international artists all along the pathway. The local artwork gets switched out monthly or so but some international artwork is permanent or semi-permanent.

I'm trying to incorporate other arts features nearby, such as a historic theater and an arts gallery. I also added an amphitheater nearby and fixed up the symphony hall to be similar to the one we have here in Raleigh NC.

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Rivers and Streams in Quentinsburgh

I know that one of the most unrealistic things in Quentinsburgh is still my rivers and streams (or lack of streams). So I've been spending some time trying to fix that. I went and created some streams branching from the recently improved Quentins River (another part of this project. Gotten pretty far too! The river has been fixed to have a reasonably wide riverbank going through most of the city. Next step is to finish the streams in Northern Quentinsburgh, which will probably require another river/stream to branch off of, probably starting just north of North Quentinsburgh Park.

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QUARTA track redo... again

In looking at recent mapping by BMSouza and just looking at other major OGF cities like Gobras City I found myself again in awe of the quality of mapping of the metro system's stations. It was then I realized that I wouldn't be able to reach that same level of quality without going back and drawing the rest of my tracks and subsequently drawing the platforms. I took a glance at Chicago and NYC on OSM in hopes that I could find an excuse to not do it XD... but found none XD So I started making improvements. I haven't mapped much else than some of the platforms and the local and express tracks, but you can see a couple examples here:

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Scale (road grid)

Well I also noticed that my street grid was way too dense in some areas. I've been deleting roads selectively to help fix that issue. Maybe in a while it will be more visible. I may take some neighborhoods and eventually do them over entirely but for now I'm sticking with selective deletion.

Comments welcome below the line

Great idea with the art walk! --Eklas (talk) 14:33, 16 May 2017 (CEST)

Thanks, Eklas. The arts scene is supposed to be one of the main parts of Quentinsburgh's culture, and I've been trying to add more public greenspace too. Two birds with one stone. :P --Ernestpcosby (talk) 00:54, 17 May 2017 (CEST)

How nice to see a user look at their work, study the real world and other OGF examples, seek advice from the community and make improvements accordingly. I can see a definite step up in realism even with these few edits. It proves that a grid city can look good and have an individual character. Sarepava (talk) 10:42, 17 May 2017 (CEST)

Thanks, Sarepava. That means a lot. I've been trying pretty hard to make improvements to the city, and advice and constructive criticism from you and others has really helped a lot. --Ernestpcosby (talk) 23:34, 17 May 2017 (CEST)

I'll add then, that when you have time, go over all your railway curves and make them really smooth. Yes, it's a lot of dragging the yellow half-way crosses to create new nodes and then going over and checking the tracks are still parallel, but it makes a huge difference to realism. You can also use the 'O' key which will align nodes in a constant arc or circle to help with this. I also like to put name tags on all platforms and tracks mostly for my own benefit so I can check nothing is missing. Sarepava (talk) 19:25, 18 May 2017 (CEST)

Alrighty. I'll probably try to make sure I've mapped all of the tracks that I want/need before I get to that part, but I'll make a note to do it. Maybe I'll try on a couple curves just to get a feel ahead of time before the overall massive overhaul. :P Is the O shortcut for use in JOSM? --Ernestpcosby (talk) 20:05, 18 May 2017 (CEST)