New notes at bottom, please...
When working on demographics, please try and use the names of continents or regions in the fictional world not the real world, thank you. I noticed you used "European" "African" "Aboriginal" etc. Those won't work here. Bhj867 (talk) 07:14, 9 August 2014 (CEST)
Ardisphere is, culturally, an analogue of a Latin American, Spanish-speaking country, but with substantial Korean-speaking, English-speaking, Welsh-speaking, and Japanese-speaking minorities (in roughly that order of magnitude). They also have a small remaining "native" population (Altazorians), cf Argentina. Where did these people come from? I don't know... "Spain," "Korea," "England," etc., need to be defined, right? If I was granted another territory, I would have a go at building an analog "Korea" (I have a name and a history for it, it's called Gohanguk). In looking at your map, I think we should probably place "Asia" somewhere in the east of Uletha.
My other country, Mahhal is, culturally, vaguely Japanese/Korean/Greek/Sumerian/NativeAmerican, but it is not any of those things, either. It's unique and has no "real earth" analog. It is much more intended to be a true alternate universe, and is novelistic in depth, while Ardisphere is just a lark at map-making.
On a whim, just last week, I decided Ardisphere had a Mahhalian-speaking minority too - I may run with this. I was also considering the possibility that my Altazorians (native Ardispherians) are related to the Mahhalians.
Hello Luciano I take the "Sibling Cities" to the list of Cities. I hope, this side with the sibling cities is easyer to find then. I find, it is an good idea with this sibling cities and so may be someone more have interest at more of such team-work. --Histor (talk) 02:47, 16 February 2015 (CET)
Free Trade Agreements
Love the FTA initiative. And now I'm updating Dacres Ltd. and want to add in how many stores/where in the Ardisphere. So not only should you feel free to build in Wiwaxia, feel free to add info onto the Wiwaxia wiki pages as apporpriate as well. --Demuth (talk) 09:15, 22 February 2015 (CET)
Hey Luciano - it seems that you are an administrator of the wiki, and I want to delete a page I created - High Court of International Justice - because I somehow missed that an International Criminal Court already exists which seems to perform the same function. Thanks! --Demuth (talk) 15:26, 22 March 2015 (CET)
The "Great Copper, Bronce and Brass Company" (Niulutan-Riu) has set a work at Calle 242 / Bulevar Usinas in 14, -24.3776, 124.1001. I hope, you agree with the place --Histor (talk) 13:10, 23 March 2015 (CET)
I like "multimap" extension maps you've done. I'm guessing you must have a way of automating the creation of those somewhat (from JOSM)? Would like to know! Thanks/wangi (talk) 01:13, 26 March 2015 (CET)
Islas M y M
Hi Luciano. Saw you deleted like many Ardipherean-related articles as part of the anti-wikification campaign. Congrats. However, I thought it will be better if you can put them into like an Ardiapherean sandbox, unless you dont wish to work on them anymore.--Happy mapping and may God bless you, ZK (talk) 10:56, 28 February 2018 (CET)
Hello, Luciano. Would you be able to delete the file File:Himno de Raiden.wav? It's causing a database error in a lot of categories and special pages right now. It's related to a sadly lost country, and the wiki isn't set up to handle audio files like this at the moment anyway. Thanks! — Alessa (talk) 23:55, 29 January 2019 (CET)
Just a reminder... still waiting for approval of.. well something. I have laid out plans and possibilities but no one has really given any substantial feedback yet - anxiously awaiting progress to begin. —Zytik (talk)
- @Zytik - welcome to the wonderful world of OGF collaboration! You post ideas, and no one responds. So... what to do? You have to advertise. Keep reminding people of your project. You're competing for attention. It's a bit like managing a classroom of unruly students. Eh... what was your project again? What feedback did you want? Make a survey, somewhere. Organize your project so that it's easier for people to find and respond to, in different areas (User diaries, forums, User:/sandboxes...).--Luciano (talk) 05:24, 14 March 2019 (CET)
- I hand drew something to the best quality that I could.... I dont know how I could give anything more clean, as I am not versed in web and graphics designing. Hand drawing is the only way I know how to create these things for now --Zytik (talk) 12:05, 14 March 2019 (CET)
- As I written before on the Huntingdon page: It is nothing to say against a hand-drawing scetch. I know masterworks in handdrawing. Paper and pencil may be enought. Important are the details. Happy mapping --Histor (talk) 12:22, 14 March 2019 (CET)
Hi Zytik, I avoided giving feedback because it was a closed question really, and the response would have been along the lines of an alternative proposal. But you'd asked to focus on the one proposal. In general people are often very reluctant at giving negative feedback, especially when there's limited opportunity for a constructive comment. If you ran a poll with "do you like the hex proposal" yes/no I think you'd get strong feedback.
In general I think it would be good to flesh out the topology and natural features first. Because I think one of the realistic proposals for a capital plan would for it to call out to those natural features (like Canberra does with the peaks). Use the tools you know - you can do this in a non-uploaded layer in JOSM for example. Or reach out to another user and ask them to model it.
- Thanks for all these thoughts and suggestions. I wasn't very helpful in my comment. Zytik has a lot to learn, I guess was my main point - collaboration is HARD, and managing collaboration is harder. I agree with @Toadwart, this conversation should be moved/restarted in a better location.--Luciano (talk) 16:46, 14 March 2019 (CET)