Vinnic League

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Revision as of 00:53, 8 August 2015 by EMKLI (talk | contribs) (History)
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The Vinnic league (also known as Vinna in Nordurland, (insert your local translations here)) was a confederation of merchant guilds and trade cities. It dominated the vinnic maritime trade, but streched out to ingerish and hyildian shores and cities as well and covered large parts of the hinterland by river trade.

It emerged as an economic and defensive alliance from several merchant guilds and their trade city hubs during the 11th century; however, the history of some guilds can be retraced to the 9th century. Its economic and diplomatic power climaxed in the 13th and 14th century, followed by a long decline of power in the 15th and 16th century.

The heyday of the Vinnic League was a golden age for many participating cities who experienced a cultural and tremendeous financial rise as well as a huge diplomatic impact. However, they never formed some kind of own territory or political unit; mostly all of them remained in their souvereignity.

Today, the legacy of the Vinnic League is remembered in several names, for example the norlensk Vinnbanki, (put your examples here). Also, until today, many cities call themself afree vinnic city as a remembrance to their past. Also, the Vinnic Economic Community is often seen as a kind of modern successor, loosely based on the spirit of the Vinnic League.


The history of the league can be roughly divided into two parts. Economic interests and the need for protection of trade routes against piracy led to the formation of several trading guilds with local trade hubs in several countries from 900 BC onwards. Until 1200 BC, the technical advance led to an enormous increase of maritime trade on the Vinn Sea. The trade hubs gained more and more economic and diplomatic power and the trading guilds achieved certain privileges that eased trade and secured their position.

The second stage commenced when the quite young city of Frjálshöfn and the important trade hub of (feel free to add your city here! Maybe one in Tircambry?) formed an alliance in 1214 to grant their guilds free trade and offer safety on the route. This primal alliance can be seen as the nucleus of the league. While more and more cities joined the alliance, the league became more powerful and recognized by diplomatic instances. However, even if the cities had their own legal system and even built their own armies, the league never was a city-state, nor can it be called a confederation. Just a handful of cities gained complete independance.

The power of the Vinnic League vanished from the 16th century onwards, when large political changes took place around the Vinn Sea and several cities put self-interest before the common interests of the league. It was a long decline of power which lasted until it was officially abolished in 1831. At that time, however, the league virtually did not had any influence anymore for more than 100 years.

Foundation and formation

The first important trade hubs around the Vinn Sea emerged around 1000 BC at river outfalls. Merchants from the hinterland brought their trading goods by ship, which was the most reliable and secure way at this time. In comparison, the road network wasn't well developed and piracy was a common risk.

The maritime trade began as coastal trade at that time. The Vinn Sea already saw intense maritime exploration and trade as well as piracy and raids (see Norðmanni, for example); however, the technology wasn't advanced enough to allow reliable intercoastal trade. That changed thrrough the 11th century, when more and more merchants took the risk and crossed the Vinn Sea to reach distant shores. Those trade routes promised greater proftis, however, they weren't as safe as river traderoutes at all. Piracy quickly became a problem.

To minimize the risk of being victim to piracy, merchants organized themselves in guilds and traveled in groups.


  • 12th to 13th century: intense colonization period, more emerging cities
  • more need for more different trade goods
  • first granted privileges for merchant guilds


  • over 30 cities and 15 more kontors around 1550
  • huge economic and even military impact
  • political accepted, favoured and privileged by many countries
  • merchants were kind of under themselves, lots of envy


  • beginning around 1600 - large political changes
  • slow but relentless decomposition of the league

End of the league

  • last official meeting in 1697 with only seven members
  • only four members until the final demise in 1831


... TBD ...

Lists of former vinnic cities and kontors

See [this table] for a better understanding.

I just adopted the quarter system from the Hansa wiki article. I think, the following division would make sense:

*North-eastern quarter: eastern Norðurland, UL150, Konsíat and other interested countries east of the mentioned (Galicja? Hyildien?) *South-eastern quarter: Lanyenja, Tircambry, Bayland and Kalm (vinnic coast) *South-western ('Ingerish') quarter: Kalm (west coast) Florescenta, Swaldia, Scandmark, Ingerland *North-western: Slavonia, Western Norðurland *Kontor: affiliated trade post

Please note: a kontor city was not a full member of the Vinnic League, however, they allowed the League to build a trade post within their boundaries.

Quarter City Former territory Country today Joined Leaved Notes
Djúpurfjörður Nordurland Flag.png Norðurland
Frederikshöfn Nordurland Flag.png Norðurland
Frjálshöfn Nordurland Flag.png Norðurland 1214 1831 Full member of the Vinnic League from the beginning to its demise, was an independent city from 1389 to 1830
Greiðavík Nordurland Flag.png Norðurland
Irinður Nordurland Flag.png Norðurland
Jaðafór Nordurland Flag.png Norðurland
Jakobshöfn Nordurland Flag.png Norðurland
Lænshöfn Nordurland Flag.png Norðurland
Sigaldsfjörður Nordurland Flag.png Norðurland
Silfurvík Nordurland Flag.png Norðurland
Þrírborg Nordurland Flag.png Norðurland

Vinnic economic community

(small outline about the foundation and purpose VEC, with link)