Forum:Request help/Not sure what to think of my territory’s layout. Any feedback?: Difference between revisions

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ForumsRequest help or feedback → Request help/Not sure what to think of my territory’s layout. Any feedback?


I don’t know whether here is the place to ask that kind of question, or whether I should ask it in the first place (figuring the kind of stuff out is half the fun of mapping on OGF, after all!). But I have a small territory, so there’s a lot of stuff to put in a small space there, and I’m not sure I’ve done it in the most sensible way. Here’s a pic:

Screenshot1.jpg

My territory is Searavenag, on the right side of the picture, and you can see almost the whole territory on the image.

My main issue is: given the territory’s location, and the fact that it’s basically a city-state that would have relied on sea trade, at least in the past, it would make a lot of sense to have an important port. Specifically, surely the government would have wanted not to be too outcompeted by the neighbours, who all have important ports. However, I’ve set my city in a fairly narrow bay, so creating such a port would mean that it would take a lot of space and basically influence massively the geography of a large part of the country. However, I also planned my country as basically some kind of quiet and vaguely sleepy bit of countryside by the sea (think Southwest England, Normandy, etc.), so a huge port in the middle of that would be kind of an eyesore, wouldn’t it?

I know that in a way it’s a very silly question: of course, I totally can decide that it will be a small city, and my neighbours will have more ships that I do but it won’t be a problem for absolutely anyone, and mapping on OGF is supposed to be fun and lighthearted, and I’m grossly overthinking it, etc. But still, I’m curious whether anyone would have done things differently from what I did, or if there’s any feedback anyone wants to give.