User:Sweetykid/Sandbox/Arténie: Difference between revisions

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=== <u>Main goal</u> ===
=== <u>Main goal</u> ===
Map Arténie to at least a medium-detailed level (I want in fact each village and town highly detailed and also natural mapping well in place).
Map Arténie to at least a medium-detailed level (I want in fact each village and town highly detailed and also natural mapping well in place).
Map Artenia natural features to a medium-detailed minimum towards a high-detailed one. Artenia is an island so natural features will be simple: high points at the core of Mainland and Rochville islands with mountains and woods, high plains and little agricultural fields inland, coastal sands, scrubs and coastal rocks near the sea.


=== <u>Guideline for the mapping</u> ===
=== <u>Guideline for the mapping</u> ===


==== Villages and Towns ====
==== Villages and Towns ====
I've mapped on paper the villages of Ahoussoukloh, Anandohkloh, Akpingokloh, Nzouékloh, Gargemer. Same thing goes for the towns of Fort-Fronton, Flavol, Maboville.  
I've mapped on paper all Artenia villages and towns. 
 
Towns are Fort-Fronton, Ikorodui and Le Crotet sur Mer, other names are villages. 
 
Mapping of these villages are on their way. Flavol, Maboville, Nzouékloh, Akpingokloh, Anandohkloh and Gargemer streets layout already complete.
 
Fort-Fronton isn't yet OGF mapped: I have to begin putting this town on OGF map.


Mapping of these villages are on their way, except of Maboville, Flavol, Fort-Fronton and Gargemer where I have to begin putting these on OGF map.
Mapping of Le Crotet sur Mer is on its way.


Mapping of Le Crotet sur Mer is also on its way.
Mapping of Ikorodui is near completion: I will focus on details once buildings complete.


Mapping of Ikorodui is revamped; based on my newer mapping on paper, more satisfactory to me, it's already on OGF map. Next step is to add residential buildings (pavillions and flats) and equipments, plus agricultural zones near the village.




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For the modern part: I will be back on it and adjust street layouts. Bergate-Ville is a new town on Artenia's history so there will be mostly street grids (colonial style). I have to name the streets there, I will do it neighborhood by neighborhood.  
For the modern part: I will be back on it and adjust street layouts. Bergate-Ville is a new town on Artenia's history so there will be mostly street grids (colonial style). I have to name the streets there, I will do it neighborhood by neighborhood.  


A tram network will be implemented in this town.
A tram and bus network will be implemented in this town.


===== ''Torvilliers'' =====
===== ''Torvilliers'' =====
Mapping of the 4th largest city is on its way. Street grids partially added. Will be completed step by step and after that and street naming, I will add the transportation system (maybe a tram) and buildings of all sorts.
Mapping of the 4th largest city is on its way. Street grids added at 90. Will be completed step by step and after that and street naming, I will add the transportation system (maybe a tram) and buildings of all sorts.


==== ''Capital city (Arténie-Ville)'' ====
==== ''Capital city (Arténie-Ville)'' ====
Arténie-Ville's mapping is on its way.  
Arténie-Ville's mapping is on its way.  


A metro system is being added to this Capital city (it's the beginning). It will have more than 10 lines given the city itself.
Most of the population live between Artenia bay (Arténi Baia) and the Rocade R1 highway whereas outside of R1 highway it will be small to medium neighborhoods.  


I have to complete the Ancient Village district (Trãwlè Akojo Ãténwã) with buildings and equipments and it will be the 1st district totally completed of Artenia.  
A regional metro system is being added to this Capital city. It will have more than 10 lines given the city itself, which is a megalopolis and concentrate nearly 3/4 of Artenia's population.
 
Ancient Village district (Trãwlè Akojo Ãténwã) buildings complete. Equipments are needed (mapping on its way) and it will be the 1st district totally completed of Artenia.  


The International Airport is mostly mapped, I have to make some adjustments to it in order to make it complete.
The International Airport is mostly mapped, I have to make some adjustments to it in order to make it complete.


==== Addressing ====
==== Addressing ====
I will adress this topic one step at a time once cities buildings and equipments are complete. More to come.

Revision as of 19:05, 23 November 2023

Main goal

Map Arténie to at least a medium-detailed level (I want in fact each village and town highly detailed and also natural mapping well in place).

Map Artenia natural features to a medium-detailed minimum towards a high-detailed one. Artenia is an island so natural features will be simple: high points at the core of Mainland and Rochville islands with mountains and woods, high plains and little agricultural fields inland, coastal sands, scrubs and coastal rocks near the sea.

Guideline for the mapping

Villages and Towns

I've mapped on paper all Artenia villages and towns.

Towns are Fort-Fronton, Ikorodui and Le Crotet sur Mer, other names are villages.

Mapping of these villages are on their way. Flavol, Maboville, Nzouékloh, Akpingokloh, Anandohkloh and Gargemer streets layout already complete.

Fort-Fronton isn't yet OGF mapped: I have to begin putting this town on OGF map.

Mapping of Le Crotet sur Mer is on its way.

Mapping of Ikorodui is near completion: I will focus on details once buildings complete.


The Rochville island is mapped at 60%, but I think I will make some adjustments to it (street layouts, downgrading some roads to third-road level or less...). Next step is to add residential buildings (pavillions and flats) and equipments.

The 2 other tiny islands will be mapped too.


Minor cities

Bréville

Bréville is the second largest city of Artenia.

Streets mapping is complete. I have to complete street names and after that I will add the buildings.

For public equipments: at least 1 school per neighborhood, 1 middle school per 2 neighborhoods (depending of the density) and 1 high school per 5 neighborhoods. 1 or 2 big universities (1 is located north of the city, the other will be south, near the sea). 1 police station per 5 neighborhoods, same thing for fire stations.

Transportation of Bréville: it will be a combination of light rail (use of trams vehicles) and buses networks. I've drawn some tracks (rough sketch) , and will pursue it. I'm thinking about underground tram tracks near Bréville-Plage Train station and the city's center.

Bergate-Ville

It's the third largest city of Artenia.

A part of streets are added, the Ancient Village district street layout is completed, except the buildings.

For the modern part: I will be back on it and adjust street layouts. Bergate-Ville is a new town on Artenia's history so there will be mostly street grids (colonial style). I have to name the streets there, I will do it neighborhood by neighborhood.

A tram and bus network will be implemented in this town.

Torvilliers

Mapping of the 4th largest city is on its way. Street grids added at 90. Will be completed step by step and after that and street naming, I will add the transportation system (maybe a tram) and buildings of all sorts.

Capital city (Arténie-Ville)

Arténie-Ville's mapping is on its way.

Most of the population live between Artenia bay (Arténi Baia) and the Rocade R1 highway whereas outside of R1 highway it will be small to medium neighborhoods.

A regional metro system is being added to this Capital city. It will have more than 10 lines given the city itself, which is a megalopolis and concentrate nearly 3/4 of Artenia's population.

Ancient Village district (Trãwlè Akojo Ãténwã) buildings complete. Equipments are needed (mapping on its way) and it will be the 1st district totally completed of Artenia.

The International Airport is mostly mapped, I have to make some adjustments to it in order to make it complete.

Addressing

I will adress this topic one step at a time once cities buildings and equipments are complete. More to come.