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Forum:Territory application/UL11n (new territory) - Neevers

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ForumsTerritory application → Territory application/UL11n (new territory) - Neevers
File:Noun Project Signature icon 619326 cc.svgTerritory ID and proposed name
The Territory ID (from OpenGeofiction:Territories, e.g. AR123a) and proposed name of the country


UL11n (can be any id) - Neevers

Physical geography
An overview of climate, topography and landscape of the country. With the exception of Beginner territories, you should always create a sketch map to illustrate & explain your plans. You can add a link to this (hosted on imgBB, Postimages or similar, but not imgur.com)


The nation would be very flat allowing for canals to be built in many locations. The max height for Neevers would be somewhere around 40 meters.

There would be one or two lakes of large size, both would be somewhere between the two "high points" of the nations northeast part.


The River Neeve will flow from the east down into the bay in the center of the nation and there would be another river from the north, south.


Sketch

Error creating thumbnail: Human geography
A brief description of the territory demographics, economic development, land occupation, infrastructure and mapping style


Most people would live in the capital city, Neeverdam. With the city having around 60k people it would be the largest in the nation.

The follow ups would be the centers for the other two states in the nation (there would be three states with neeverdam being the capital and center for one. States is not also going to be what they are called.)

Neevers would have 300-400 thousand people and would have a gdp per capita of about $50,000 (if that does not seem too out of proportion)


The nations economy would be ran on farms, factories, and small mines in the east.


There would be two main highways also,

A1, which brings people from Augen to Neeverdam then east and out of the nation, and A2, which brings people from Nil to Neeverdam and then east along the coast.


Neevers would also have highway ranks to help identify what highways are more important for getting people about and should have more maintenance.

The ranks would be as follows:

A, for bringing people from city to city

B, for getting people from town to town or town to city.

And C, for the local roads to get people to towns.


Sketch

File:Noun Project languages icon 105908 cc.svgHistory & culture
A brief description of the intended culture and language


The idea was that if there was an empire in the area (or even just a well sized nation) that happened to collapse that there were two states, Neevers and Estneevers. And later they combined after the nation collapsed in fear of others trying to attack them.


For newer history I was thinking it was in good relations with its neighbors and other nation on the river but also had good port trading (for its size)

Past mapping
To support your request provide links to areas of OGF mapping which showcase your mapping skill. Mapping relevant to the requested theme & geography is especially useful.
The {{coord}}, {{node}}, {{relation}} or {{scalehelper}} templates can optionally be used to link to the OGF map - they result in nicely formatted links. Or you can paste in a URL.


Litearly everything in Karva

Almost everything in Oakley but some key locations would be Rivster Township (not the other well mapped one though. that was done by what) and Fallport

And my demo mapping done for the application, Nije Sted

File:Noun Project Signature icon 619326 cc.svgUsername & date
Sign and date the application by typing four tildes (~~~~) without spaces or "nowiki" tags.


MiniMapper (talk) 22:10, 19 June 2024 (UTC)