User:MiniMapper: Difference between revisions
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*[https://opengeofiction.net/#map=17/-41.18311/160.17308&layers=B Watersmeet] | *[https://opengeofiction.net/#map=17/-41.18311/160.17308&layers=B Watersmeet] | ||
*[https://opengeofiction.net/#map=16/-41.3227/160.3209&layers=B Stock & Point Asthmos] | *[https://opengeofiction.net/#map=16/-41.3227/160.3209&layers=B Stock & Point Asthmos] | ||
*[https:// | *[https://turbo.ogf.rent-a-planet.com/map.html?Q=%0A%5Bout%3Ajson%5D%5Btimeout%3A25%5D%3B%0A(%0A%20%20nwr%5B%22layer%22%3D%22-1%22%5D%5B%22natural%22%3D%22wood%22%5D(-41.914541301823334%2C159.33883666992188%2C-40.6473035625225%2C161.8560791015625)%3B%0A)%3B%0Aout%20body%3B%0A%3E%3B%0Aout%20skel%20qt%3B Oakley Forest Project] (info down) | ||
*[https://opengeofiction.net/#map=13/42.1394/109.2807&layers=B Nurr & Albest] | *[https://opengeofiction.net/#map=13/42.1394/109.2807&layers=B Nurr & Albest] | ||
*[https://opengeofiction.net/#map=15/42.4049/108.5869&layers=B The math behind New Berbest] | *[https://opengeofiction.net/#map=15/42.4049/108.5869&layers=B The math behind New Berbest] | ||
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The Oakley Forest Project was two weeks long and the idea was to make every forest in [[Oakley]] into a relation based on township. | The Oakley Forest Project was two weeks long and the idea was to make every forest in [[Oakley]] into a relation based on township. | ||
[https://turbo.ogf.rent-a-planet.com/?Q=%0A%5Bout%3Ajson%5D%5Btimeout%3A25%5D%3B%0A(%0A%20%20nwr%5B%22layer%22%3D%22-1%22%5D%5B%22natural%22%3D%22wood%22%5D(% | [https://turbo.ogf.rent-a-planet.com/map.html?Q=%0A%5Bout%3Ajson%5D%5Btimeout%3A25%5D%3B%0A(%0A%20%20nwr%5B%22layer%22%3D%22-1%22%5D%5B%22natural%22%3D%22wood%22%5D(-41.914541301823334%2C159.33883666992188%2C-40.6473035625225%2C161.8560791015625)%3B%0A)%3B%0Aout%20body%3B%0A%3E%3B%0Aout%20skel%20qt%3B How it looks] | ||
==Questions== | ==Questions== | ||
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**Most are due to them being "large enough" to fill all of the level 8 area so they don't need 10. And some are just from before the rule was made. | **Most are due to them being "large enough" to fill all of the level 8 area so they don't need 10. And some are just from before the rule was made. | ||
==Oakley== | |||
==Oakley Town Rules== | [[User:MiniMapper/Oakley|MANUAL]] | ||
===Oakley Town Rules=== | |||
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Latest revision as of 01:58, 29 April 2024
Hello! I am Minimapper. I map Oakley
Some of my proudest mapping:
- Fallport
- Watersmeet
- Stock & Point Asthmos
- Oakley Forest Project (info down)
- Nurr & Albest
- The math behind New Berbest
- The Casswick Grid
Projects
List of projects that I will be doing/I have done
Oakley Forest Project
The Oakley Forest Project was two weeks long and the idea was to make every forest in Oakley into a relation based on township.
Questions
Questions people may have
- Why use admin_level=9?
- I wanted a hybrid of townships like these do while still having thost towns that act like townships as Vermont does. And it ended up with there being townships, towns, then almost in a way real towns.
- Why are there some towns that do not use the admin_level=9 but are instead just 8?
- Most are due to them being "large enough" to fill all of the level 8 area so they don't need 10. And some are just from before the rule was made.
Oakley
Oakley Town Rules
Type | Requirements |
---|---|
City | 20,000+ people |
Town | 3,000+ or in vote is cast and majority say in favor of becoming a "town" level zone in which then it becomes a town (Town areas are just admin_level=8) |
Village | Some town level areas can be villages or just 200+ people and/or 50 people/sq mi |
Hamlet | Usually small intersections and are formed as the first level when majority vote is in favor of being incorporated |
Locality | Location that locals recognize but is unincorporated (some townships in the south do give them the incorporated status but they are called Locality due to their small size) |
remember this: gov