Hi, we are aware of cases where mapping changes are not being reflected in the rendered map. For example old boundaries and roads are shown, not new changes. In these cases please do not attempt to "kick the render", by moving mapping or recreating relations to "fix it". It will not work and only add additional confusion.
There is a rough understanding of what the issue is and it will be investigated fully in time.
The renderer has just been reloaded from scratch and is catching up - this is a temporary fix.
- Update: as of Sun 27 March the utilities used to update the ogf-carto map style with latest changes, and to mark tiles as needing refreshed, have been updated based, loosely, on current OSM tools. If any new issues are seen please list them below - the new setup has extra information logged to help in troubleshooting. /wangi (talk) 01:48, 27 March 2022 (UTC)
|Fixed||Moving of roads and buildings partially reflected||Drogda||wangi (talk) 16:32, 24 March 2022 (UTC)|
|Fixed||Road & interchange not shown||c1177637||varnel_maiser||wangi (talk) 16:38, 24 March 2022 (UTC)|
|Fixed||Newly added fortress and river changes not rendering||c1178308||AnimationSky||AnimationSky (talk) 16:56, 24 March 2022 (UTC)|
|Fixed||4 day old changeset not rendered at zoom <16 and only partially rendered at zoom 17-19||c1177165||kengoman||Kengoman (talk) 23:55, 24 March 2022 (UTC)|
|Manually fixed||Recent changeset not rendered, but other changesets made afterwards and in the same area render.
The scrub & related areas were not now rendering, while new items were. I have now manually fixed /wangi (talk) 16:21, 26 March 2022 (UTC)
|c1178410||Arlo||Arlo (talk) 03:27, 25 March 2022 (UTC)|
|Render DB issue||strange line after city move||c1178211||快乐的老鼠宝宝||--快乐的老鼠宝宝 (talk) 04:44, 25 March 2022 (UTC)|
|Fixed||zoom 13-15 doesn't render||c1178575||Rustem Pasha||Rustem Pasha (talk) 12:26, 26 March 2022 (UTC)|
|Fixed||changeset doesn't render despite refreshing and nodes being there.
This was mapped during server work on the renderer yesterday, I have manually fixed /wangi (talk) 13:39, 26 March 2022 (UTC)
|c1178637||Mie||Mie (talk) 12:39, 26 March 2022 (UTC)|
|Manually fixed||Coastline majorly edited approx 1-2 days ago, changes can be seen on low zoom levels, but not in closer zoom (despite recaching). Ignore changeset area, only area with problem is Port Aspérie.
This is a quirk of the coastline process really. When I looked all levels except for z12 were good. The coastline process is separate from the main render update, only updating at 30 minute intervals. Those 30 minute intervals do not result in map tiles being marked as needing re-rendered. Normally later edits in the same area will trigger the re-render. You also had a reversed coastline. /wangi (talk) 08:42, 30 March 2022 (UTC)
|c1179532||Arlo||Arlo (talk) 02:26, 30 March 2022 (UTC)Arlo|